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46 Game Reviews

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Yup I cheated :)

Graphics: Liked the little intro, but the rest was pretty bad.

Style: One of these games passed by like yesterday. This is much better. But, then again, it is only of clicking on dots.

Sound: Should've had a sound for going to the next level, other than that alright background music.

You show a lot of talent. I'm sure you could've made a better game than this one. Now lets see you do it.

OrBITx responds:

well this is My first game, and i just did a bit of the coding, NooB-ShoT did the rest, But we'll see what we can do in the upcoming future

Cut down the size!!!!

Graphics: Graphics were alright. Nice special effects and blood effects. But I don't like the fact that you are shooting dummies or people with no body and face and all.

Style: Meh, nothing new.

Sound: I seriously think you need to read on how to optimize audio. 5 megabytes for such a simple game? Impossible.

Interactivity: I don't really wee the difference in the levels, other than the background. Oh, and wtf is the barrel for? Care to enlighten me?

Learn how to optimize audio. And create better levels, or at least something more than just a background change.

Chomp chomp chewy chomp.

Grahpics: Really good for this game. Nice and simple.

Style: This idea has been done before, just using different characters. ie. Fishy. I'm not complaining, mind you, I'm just saying it isn't too original.

Sound: Excellent sound effects and music.

Interactivity: Oohh, a game with no bugs. Just a comment, then, that is freaking hard, even on easy.

An excellent game. Make more.

Way too easy.

Graphics: Absolutely were crappy. And I'm commenting on the drums and the dress-up game.

Style: It seems like you threw a bunch of games together in one, in hopes of getting it past judgement.

Sound: Synthesized voices... You should have subtitle of what the robot is talking about.

Interactivity: Found two things wrong:
1) There is no back button on the "Make a Wigger" game.
2) If I press tab and space really quick during the game, I can pass the level in a split second.
One thing you could add is a level counter saying which level you are on.

You should've had a different title name than "Click on the Dots." It sounds so stupid. And since you compilied a bunch of games together, which have no relevance whatsoever to each other, the title doesn't exactly fit. You should work on your skills A LOT, both actionscript-wise amd graphically.

Nice game.

Graphics: Good graphics. Nicely drawn everything.

Style: At least you got a plot. A lot of games like this don't have one.

Sound: Nice music, good sound effects.

Interactivity: Didn't find any bugs, that's always good. Interesting take on when you move the ship, not only does the ship move, but the angle of the shots do too. Its usually just the ship that moves.

Very nice game. Hope your team gets together again to work on some more flashes in the future.

Many, many bugs...

Graphics: Sprites, not much else to say.

Style: Alright for a game. No plot or anything like that that usually comes with a Mario game.

Sound: Music was the Mario theme song remixed. Sound effect was appropriate.

Interactivity: AHHHH!!!! BUGSSSS!!!!!!!:
1) Can get stuck IN the objects. I don't understand how this happened, if you used the hittest function. You did use the hittest function, right?
2) In the level with the moving platforms, Mario does not move with them. Way to solve this: Write a simple script saying that when the platform moves and Mario is on it, then Mario moves with it.
3) It seems like Mario is floating when he is on an object. I dunno, how that happened, but only a minor bug.
4) Replay button does not work.

Fix those glitches and add more levels. Perhaps some enemies, like in the real Mario games?

invisiblecatnip responds:

I know nor do the passwords but hey I didnt think people would like it enough to get that far, and i forgot to say i mad it a year ago as a demo! but i cant be bothered to edit it

Awsome tutorial.

Graphics: Amzing graphics although, not many objects to animte/draw.

Style: Good tutorial style. Perhaps putting pictures of where icons are and menu bars, etc.

Sound: Suitable sounds.

Interactivity: Very well set up console. No glitches/bugs.

Hope you get a good mark on this.

Make the number of items less.

Graphics: Very well-drawn and animated game.

Style: You assumed that people could sit through a long period of time and not get bored, bad assumption.

Sound: Nice and suitible for the game.

500 items is too lengthy for anyone to go through in one sitting. Either put a pause button, or lower the time limit. Also, add more levels, and make it harder. Maybe have different intems falling from the sky.

Great game.

Graphics: Simplistic, but it fits the style of the game.

Style: Interesting new take on a game based on guiding the mouse.

Sound: The song was alright for the game, but not perfect.

Overall, a good job at a game. Keep pumping them out.

This is either great or awful.

Graphics: Not too shabby. It fits the randomness of it all.

Style: Like I said, people will either find this f!@king amzing or f!@king awful. But that's the way with most random flashes. I'm for the former.

Sound: All of the sound effects add to the randomness.

Interactivity: Nice to have many options and they are also very creative.

Humour: I find it hilarious, but other people will be saying "BLAM!"

Keep on doing this stuff. Maybe improve the graphics a bit?

5SS-PsychoWiLL responds:

I doubt I'll improve on the grphics, but if an update is in order, then perhaps...

Someone needs a hug.... YOU! *huggles*

Age 36, Male

Ontario

Joined on 8/21/00

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